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iOS Developer
Currently in Moscow, Russia
Unreal Engine Generalist
Available for Freelance
Greetings!
Committed to continuous learning and growth,
I actively seek new challenges to expand my knowledge and contribute to
the success of the team. Let's connect and explore how we can collaborate
to drive meaningful change.
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Unreal Engine:
Blueprints Visual Scripting | C++ Programming | Level Design | Animation Integration
| Physics Simulation | AI Behavior Programming | Virtual Reality Development
| Lighting and Rendering | Material and Shader Creation | Multiplayer Networking
| Cinematics and Sequencer | Optimization and Profiling | Asset Management
| Sound Design and Implementation | UI/UX Design | Perforce
iOS
Swift Language Proficiency | Xcode IDE | SwiftUI | UIKit | Core Data | Networking and API Integration
| Concurrency and Multithreading | Unit and UI Testing | Apple Frameworks (e.g., ARKit, Core ML)
| Dependency Management (e.g., CocoaPods, Swift Package Manager) | Debugging and Profiling
| Version Control with Git | App Store Deployment | Protocol-Oriented Programming | Error Handling and Optionals
English, Russian — All professional proficiency or above
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Faculty: Design
"My First Aid" is a service that teaches how to provide first aid quickly
and easily. High-quality content with photos and videos. Clear instructions
for providing first aid in various situations. Features for calling emergency services,
communicating with a doctor, and viewing locations are available.
Created the "My First Aid" app using SwiftUI for cool visuals and UIKit for some specific
features. Integrated Firestore for real-time data, like quiz and articles.
It's user-friendly and helps people learn first aid fast!
Hey there! Check out my Reco Arms Plugin for Unreal Engine. It’s all about giving you super immersive and customizable arm animations, perfect for Unreal Sequencer. Whether you're making a game ad or a film ad, this plugin makes it easy to record realistic arm movements. You can tweak everything to fit your style and make your characters move just the way you want. Written partially in blueprints and C++. This plugin were created in AzurGames for internal use only. You can check out this cool demo!
This plugin it's all about recording a smooth, immersive customizable aircrafts. Easy to import any aircraft, easy to record and edit in the sequencer. Fully written in C++ and blueprints exposed for artists. This plugin were created in AzurGames for internal use only. Check out this demo
This plugin I made for Azur Games video production because I was too lazy to hand-animate crosshairs and joystick UI in after effects! I made a c++ code, that automatically generates and render joystick and crosshair UI on a diffenet EXR pass. Super easy to use.